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ZXLIB
An object-orientated C++ library for writing 2D games of the sort which used to abound on the ZX Spectrum and its contemporaries. ZXLIB is based on SDL.
SDLSprite
This C++ class contains the data and functions required to display animated sprites from a BMP file.
SDLMappy
Library that uses 2D tiles based maps created by Mappy. It allows layer transparency, animations, and the creation of up to eight different layers.
SDL_gui
A library written in C++ for displaying and controlling user interface elements in an SDL application.
SDL Tutorial Wiki
SDL game programming tutorials, source code and links.
Roger's SDL Tutorials
Learn how to use SDL_Mixer, and SDL_RWops.
libksd
A cross-platform game framework (written in C++) that would allow you write your game once and compile it for multiple operating systems and environments, including: Linux/X11, Linux/SVGAlib, MacOs, Windows, and BeOs. [Open Source - LGPL]
Kyra
A simple, fully featured, industrial strength sprite engine written in C++. (Open Source / LGPL)
GFX with SDL
A SDL page for beginner's. Tutorials on how to: initialize SDL, load and display images, and how to load sprites.
EZ2D
A 2D game engine. It uses SDL as its main API (sorry DirectX users), but very little knowledge of SDL is actually required.

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